



I've noticed a large number of Snes9x ports being used commercially on Android and iOS (2 more were released for Android just this past week) so I'm placing a note in the app description to try and warn people about them. There's a video preview here and info on my site (more to come after release). I'm also going to release the source after I clean things up a bit (note: this is not based on SNesoid's code base). Hopefully some optimizations can be made in the future to make the current 1.5x versions usable. After doing some profiling the culprit appears to the tile rendering code. I tried to use the GIT version initially but it runs over 2x slower than 1.43. It's based off of version 1.43 and the feature-set is very similar to the TG16 and NES emulators I've ported previously. Hi everyone, I'm getting ready to release a port of Snes9x for Android, iOS, and WebOS very soon.
